Warcraft Adventures: Lord of the Clans
Blizzard cancelled a nearly finished animated adventure because its design no longer met the studio's standards.
Quick facts
- Existence state
- Never Born
- Peak stage
- near release
- Research confidence
- high
- Last verified
What it was
A point-and-click adventure following the orc Thrall, produced by Blizzard and Animation Magic.
The game used extensive hand-drawn animation and a completed narrative to bridge Warcraft II and Blizzard's planned future for the series.
Existence timeline
Blizzard and Animation Magic start the animated adventure.
Screenshots and demonstrations show a traditional point-and-click design.
Most animation, dialogue and story content exists in playable form.
Blizzard stops release after a quality and market review.
A near-complete version becomes a major preservation artefact.
Why it ended
After delays and an external design review, Blizzard concluded that revising the dated gameplay would cost too much and cancelled release.
Last confirmed trace
A near-complete build leaked in 2016, while production art, animation and interviews preserve the intended game.
What it left behind
Its story survived through a novel and became foundational material for Thrall and Warcraft III.
How we classified it
The proposed archive unit never reached ordinary public access in the form being documented.
The strongest verified milestone maps to near_release under Arrival Score V1.
Sources & verification
Last reviewed 2026-08-01. Sources are linked so readers can inspect the evidence directly.