Officially GoneGAMES

Mobius Final Fantasy

Square Enix sold Mobius as a console-scale Final Fantasy for phones and PC, completed its second story arc, then erased the entire playable world.

HOW CLOSE TO REALITY100/100
CATEGORYGames
LIFECYCLE2015—2020
00

Quick facts

Existence state
Officially Gone
Peak stage
general availability
Research confidence
high
Last verified
01

What it was

A formally released episodic role-playing game directed by Motomu Toriyama and produced by Yoshinori Kitase.

Players guided an amnesiac Warrior of Light through Palamecia using card-based jobs, cooperative battles and high-end mobile visuals.

02

Existence timeline

Japanese launch

Square Enix opens Palamecia on smartphones.

International release

The service expands to Western markets.

PC version launches

Mobius reaches Steam with shared accounts.

Closure plan announced

Square Enix schedules regional endings after the current arc.

Japanese service ends

The first operating region closes.

Global service ends

The final official version becomes unplayable.

03

Why it ended

Japanese service ended in March 2020 and the international version followed on 30 June after the Warrior of Despair conclusion.

04

Last confirmed trace

Soundtracks, trailers, captured chapters and archived closure notices document a story no official offline edition preserves.
05

What it left behind

Mobius demonstrated both the ambition and fragility of story-heavy mobile games dependent on central servers.

06

How we classified it

The archive unit reached normal public release or operation and is no longer obtainable in its original public form.

Verified normal public availability maps to 100 under Arrival Score V1.

07

Sources & verification

Last reviewed 2026-08-01. Sources are linked so readers can inspect the evidence directly.

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