Love Live! School Idol Festival
Millions tapped through a decade of school-idol songs, then the original global rhythm game graduated and took most of its collected cards with it.
Quick facts
- Existence state
- Officially Gone
- Peak stage
- general availability
- Research confidence
- high
- Last verified
What it was
A formally released rhythm and character-collection game developed by KLab and published with Bushiroad.
Players formed idol teams, followed visual-novel stories and performed songs from the Love Live franchise.
Existence timeline
The original rhythm game opens in Japan.
School Idol Festival reaches a broader global audience.
Songs, stories, collaborations and thousands of cards accumulate.
The service approaches a decade of operation.
Purchases stop and the March deadline is published.
The live game and its account collections become inaccessible.
Why it ended
The Japanese, global and simplified-Chinese services terminated on 31 March 2023 ahead of a sequel.
Last confirmed trace
Official notices, recordings, card databases, soundtrack releases and player exports preserve the long-running service.
What it left behind
School Idol Festival helped internationalise mobile rhythm games and remains a central early digital archive of Love Live art and stories.
How we classified it
The archive unit reached normal public release or operation and is no longer obtainable in its original public form.
Verified normal public availability maps to 100 under Arrival Score V1.
Sources & verification
Last reviewed 2026-08-01. Sources are linked so readers can inspect the evidence directly.