Officially GoneGAMES

Crucible

It launched, retreated into closed beta, and shut down—all within the same year.

HOW CLOSE TO REALITY100/100
CATEGORYGames
LIFECYCLE2020
00

Quick facts

Existence state
Officially Gone
Peak stage
general availability
Research confidence
high
Last verified
01

What it was

A free-to-play team shooter developed by Relentless Studios and published by Amazon Games.

Crucible was a full public release on Steam, not an invitation-only experiment. But after a difficult launch, Amazon performed the rare manoeuvre of withdrawing a released game back into closed beta.

02

Existence timeline

Announced

Amazon introduces Crucible as one of its first major original games.

Official launch

The game becomes freely available to the public on Steam.

Modes removed

Two of the game’s three modes are cut as the team narrows its focus.

Back to closed beta

Crucible is withdrawn from open access while existing players remain admitted.

Development cancelled

Amazon announces that work on the game will end.

Servers close

The final public remains of Crucible go offline.

03

Why it ended

The team cancelled further development in October 2020 and closed the servers the following month.

04

Last confirmed trace

Store records, launch trailers, archived patch notes and recorded matches preserve a game whose public life lasted less than six months.
05

What it left behind

Its reversal from release to beta made it an unusually clear example of the line between launching software and sustaining it.

06

How we classified it

Amazon sold and launched Crucible publicly, then withdrew it to closed beta and permanently ended development and service.

A full commercial launch reached the 100-point general-availability stage.

07

Sources & verification

Last reviewed 2026-08-01. Sources are linked so readers can inspect the evidence directly.

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