B.C.
Lionhead's cavemen could hunt dinosaurs, reshape their tribe and alter an ecosystem, but the ambitious Xbox simulation vanished so its studio could finish other games.
Quick facts
- Existence state
- Never Born
- Peak stage
- full production started
- Research confidence
- high
- Last verified
What it was
A cancelled prehistoric action-simulation game developed by Intrepid Computer Entertainment for Xbox.
Players would guide a tribe through a simulated food chain, invent tools and hunt creatures many millions of years out of historical order.
Existence timeline
Intrepid starts a prehistoric Xbox simulation.
The project joins Lionhead's satellite-studio portfolio.
Press sees hunting, tribe management and ecosystem systems.
The studio builds missions and creature interactions.
Lionhead reallocates resources.
The game ends without ordinary public access.
Why it ended
Lionhead suspended the project in 2004 and closed Intrepid, concentrating resources on Black & White 2 and The Movies.
Last confirmed trace
Trailers, screenshots, press demonstrations and developer interviews document a substantial playable production.
What it left behind
Its systemic wildlife and improvised combat remain an unusually ambitious vision for an early console sandbox.
How we classified it
The proposed archive unit never reached ordinary public access in the form being documented.
The strongest verified milestone maps to full_production_started under Arrival Score V1.
Sources & verification
Last reviewed 2026-08-01. Sources are linked so readers can inspect the evidence directly.